- anime story 2 raids favor damage-over-time teams with reliable utility
- Gojo is the key support because his ability doubles team DoT effects
- Rimuru, Beerus, Flame Lion, Aizen, and Gojo form a strong farming core
- Bat gear is efficient for DoT units because damage-over-time effects cannot crit
- Raid rewards include units, evolution materials, tokens, gems, experience, and gold
anime story 2 raids Team Overview
Anime Story 2 raids are best approached as short, high-pressure farming stages. A successful team needs immediate damage, effects that continue between attacks, and enough utility to handle bosses without wasting deployment space. The most consistent setup centers on damage over time, commonly shortened to DoT.
For a practical solo raid build, use Flame Lion, Rimuru, Beerus, Gojo, and Aizen. The exact result depends on traits, gear, placement, and attack timing, but this composition is designed to end short raid encounters quickly when the damage-over-time effects connect properly.
Video Highlights:
- A solo DoT team uses Flame Lion, Rimuru, Beerus, Gojo, and Aizen.
- Gojo doubles damage-over-time effects from allied units.
- Bat gear is preferred on several DoT-focused units.
- Strong runs can finish in roughly the low-teens range, while inconsistent runs take longer.
- Guts can evade the first attack, so opening damage should not be judged too quickly.
Let the entire DoT package resolve before judging the run. The first attack may be dodged by Guts, while later burn, poison, or other damage effects determine the real clear speed.
Recommended solo raid lineup
| Unit | Main purpose | Priority |
|---|---|---|
| Gojo | Doubles allied DoT effects | Essential |
| Rimuru | Strong DoT contribution and general damage | Very high |
| Flame Lion | Improves Black Flame damage | Very high |
| Beerus | Poison damage and enemy damage mark | High |
| Aizen | Extra burst and consistent damage | High |
The important distinction is that these units do not all fill the same role. Gojo is the irreplaceable centerpiece for this specific DoT strategy. Flame Lion improves Black Flame damage, while Beerus adds poison-based damage and marks enemies so they take additional damage. Rimuru supplies another important DoT source, and Aizen adds direct damage that helps smooth out weaker runs.
Why DoT works well in raids
DoT effects are valuable because they continue dealing damage without relying entirely on repeated critical hits. This makes the team more stable when the raid boss has defensive mechanics or avoids an opening attack. Gojo increases the value of every compatible effect, allowing the team to concentrate several damage sources into a short encounter.
The build is strongest when:
- The raid boss remains active long enough for multiple DoT effects to apply.
- Your units have enough damage to survive the encounter’s opening phase.
- Gojo’s support effect covers the main damage dealers.
- Your gear improves the relevant damage type rather than wasting stats on critical damage for DoT units.
Best Raid Units and Replacement Options
Not every player will own the recommended five-unit lineup. The best approach is to separate mandatory mechanics from flexible damage slots. Gojo is the most difficult unit to replace in the featured DoT composition because the doubled DoT effect defines the build. Rimuru is also difficult to replace if you want the same style of clear, but alternative direct-damage units can work when you abandon the full DoT plan.
DoT Core
- Gojo doubles damage-over-time effects
- Rimuru adds sustained damage
- Flame Lion improves Black Flame output
Poison Support
- Beerus contributes poison damage
- Enemy marking increases team damage
- Performs best in short boss encounters
Flexible Damage
- Aizen adds direct burst
- Shiny Maid can fill a similar slot
- Other non-DoT carries require a different team plan
Replacing Gojo changes the entire strategy rather than simply lowering damage. If Gojo is unavailable, build around direct damage, crowd control, or a different synergy instead of copying the same lineup.
Unit replacement guide
| Original unit | Preferred role | Possible option | Trade-off |
|---|---|---|---|
| Gojo | DoT multiplier | No direct replacement listed | The core DoT plan loses its main multiplier |
| Rimuru | Sustained DoT damage | Aizen or Yuno with Asta | The lineup becomes less DoT-focused |
| Flame Lion | Black Flame support | Another high-damage unit | Lower synergy with Black Flame effects |
| Beerus | Poison and damage mark | Aizen or another carry | Less enemy-mark utility |
| Aizen | Direct damage finisher | Shiny Maid | Results depend on traits and gear |
Aizen is a particularly useful flexible slot because his damage remains relevant even when the raid does not perfectly support a pure DoT plan. Shiny Maid can also be considered, but consistency may vary depending on the rest of the lineup.
If you lack multiple recommended units, prioritize the following order:
- Keep Gojo if you want to use a DoT composition.
- Retain at least two reliable DoT sources.
- Add one direct-damage carry for poor DoT cycles.
- Use a utility unit only when it improves survival or boss control.
- Avoid filling the team with unrelated units that provide no damage or support synergy.
Gear, Traits, and Damage Optimization
Gear selection matters because the raid setup relies on different damage categories. The featured build uses Bat gear on Flame Lion, Beerus, and Aizen, while Gojo uses Coal gear and another unit uses Candy Cane gear. The exact best item can change with future balance updates or your available inventory, so treat this as a practical starting setup rather than a permanent rule.
DoT damage cannot critically strike in the featured setup, so critical-focused gear can lose value on units whose main contribution comes from burn or poison effects.
Suggested gear arrangement
| Unit | Suggested gear | Reason |
|---|---|---|
| Flame Lion | Bat | Supports damage output without depending on DoT critical hits |
| Beerus | Bat | Keeps poison-focused damage efficient |
| Aizen | Bat | Improves a high-damage slot while fitting the overall setup |
| Gojo | Coal | Supports his utility-focused role |
| Rimuru | Candy Cane | Provides a separate option for the sustained damage slot |
The goal is not simply to place the rarest gear on every unit. Match gear to the way that unit deals damage. A critical build may benefit Aizen more than a pure DoT unit because Aizen contributes direct damage, while poison and burn effects use the unit’s underlying damage rather than critical damage.
Stat priorities
For the core raid team, prioritize:
- High damage on Flame Lion, Rimuru, Beerus, and Aizen.
- Consistent support performance on Gojo.
- Traits that improve the unit’s primary damage type.
- Enough range or placement flexibility to keep effects active.
- Avoiding unnecessary critical investment on units whose damage is almost entirely DoT.
The featured setup reached fast solo clears with strong, but not perfect, stats. That means players do not need to copy every displayed stat exactly to begin testing the strategy. However, lower stats can widen the gap between a clean run and an unlucky one.
Understanding clear-speed variance
Raid times are not fixed. A strong run may finish in the low-teens range, while weaker effect timing or unlucky damage patterns can push the result noticeably higher. This is especially important when Guts avoids the first attack. The dodge does not necessarily mean the lineup failed; it means the opening sequence needs time to resolve.
| Run condition | Expected effect |
|---|---|
| DoT effects land quickly | Fast clear |
| Guts dodges the opening attack | Slower opening, not automatic failure |
| Crit-dependent damage misses | Greater variance for direct-damage units |
| Gojo covers the main DoT units | Higher sustained output |
| Weak or incomplete traits | Longer and less consistent runs |
Step-by-Step Raid Farming Method
Use this process to test your lineup without wasting repeated attempts. The objective is to establish a repeatable pattern, then improve the slowest part of the run through stats, gear, or unit substitutions.
Record several attempts instead of judging the team from one clear. Raid performance can vary when the opening attack is dodged or when damage effects apply at different moments.
Build the Core Team
Start with Gojo, Rimuru, Flame Lion, Beerus, and Aizen when available. If one unit is missing, decide whether you are preserving the DoT strategy or switching to direct damage.
Assign Matching Gear
Place Bat gear on the main DoT-oriented damage slots, including Flame Lion and Beerus. Use your available support and direct-damage gear on Gojo and Aizen.
Check Support Coverage
Position units so Gojo’s effect supports the important DoT sources. Do not place the multiplier where it fails to influence the units carrying the raid.
Allow Effects to Resolve
Watch the opening sequence before changing the team. Guts may evade the first attack, so wait for poison, burn, and other sustained effects to apply.
Refine the Slowest Attempt
If the run remains slow, improve the weakest damage slot, adjust gear, or replace a low-impact unit. Test multiple attempts after every major change.
Farming priorities
Raids can provide several useful progression resources. The featured stage rewards include Guts, Broken Night materials, Dior-related items, Egg of Sacrifice tokens, trade tokens, gems, experience, and gold. These rewards make raids useful for more than simply measuring clear speed.
| Reward type | Farming value |
|---|---|
| Units | Can support collection and future builds |
| Evolution materials | Useful for upgrading selected units |
| Tokens | Support trading or related progression |
| Gems | Help fund rerolls and future upgrades |
| Experience and gold | Maintain general account progression |
Focus first on the rewards that directly advance your current roster. If you are still developing units, experience, gold, and gems may be more valuable than chasing a small improvement in clear time.
Raid Checklist and FAQ
A good raid farm is more than a fast screenshot. It should produce useful rewards, remain stable across multiple runs, and avoid spending resources on upgrades that do not improve your actual clear condition.
Raid Preparation Checklist:
- Prepare Gojo before committing to a full DoT raid strategy
- Equip damage-appropriate gear on Flame Lion, Beerus, Rimuru, and Aizen
- Test several runs because Guts can dodge the opening attack
- Confirm that Gojo supports the main DoT damage dealers
- Spend raid rewards on units and evolution materials that improve your roster
A slightly slower team that clears consistently can be more useful than a faster team that depends on perfect effect timing.
For additional context on the featured solo setup, see the Anime Story 2 solo raid team video. Use it as a reference for the lineup, gear direction, and timing expectations while adapting the build to your own roster.
Q: What is the best team for anime story 2 raids?
A strong solo DoT lineup uses Flame Lion, Rimuru, Beerus, Gojo, and Aizen. Gojo is the key support because he doubles allied damage-over-time effects.
Q: Can I replace Gojo in the raid team?
You can replace Gojo, but the full DoT strategy changes substantially because the team loses its primary DoT multiplier. Consider switching to direct damage or crowd control instead.
Q: Why is Bat gear recommended for DoT units?
The featured strategy treats DoT as damage that cannot critically strike. Bat gear therefore avoids over-investing in critical-focused stats on units whose main value comes from poison or burn effects.
Q: Why does my raid clear take longer than the fastest examples?
Clear time varies with traits, stats, placement, effect timing, and Guts dodging the first attack. Test several runs before deciding that the team is underperforming.